Friday, March 25, 2011

A Myachi Master's Job Description

by Crazy Ivan

There is no real "job description" for a Myachi Master and in my mind, there couldn't be.  We just do too much weird, off the wall stuff.  My typical day might include writing a few blogs, making a few You-Tube videos, teaching some kids how to play the game, placing orders for a few of our retail locations, making a Myachi delivery, tracking down some old invoice and then going to a Bar Mitzvah to spread the word for a few hours.

But every day is different and every aspect of the job is different.  Below are a few of the things I'm commonly required to do as a Myachi Master along with the upside and downside to each one:

In Store Demos: This is what most people think of when they think "Myachi Master"... actually, I suppose most people think "What is a Myachi Master?", but for those than know, when they think about a Myachi Master, they're probably thinking about In-Store Demos.  This is when we go to a popular store that carries Myachis, hang out near the Myachis and teach people how to play.  It's one of the most effective ways of spreading the word while still making money.
  • Pros: You get to interact with people one on one, you get to play a lot of Myachi and in the down time you usually have another Myachi Master to hang out with, challenge or be challenged by.
  • Cons: It's pretty exhausting work and after 8 or 9 hours your feet are killing you (especially if your signature trick is the Crazy Ivan).
Private Parties: Of all the things we do, this might be my favorite.  This is when you show up to a birthday party or a graduation or whatever and then just rock it out.  We do large and small parties but most of the time there are between 12 and 30 attendees.  More often than not, most of them don't know the game so we'll spend a few minutes getting everybody up to speed and then we'll have some contests, give away some Myachis and then spend the rest of the party just jamming out.
  • Pros: It's really fun, it doesn't take very long and you usually get free cake and/or pizza.
  • Cons: Sometimes the cake has coconut on it or something.
School Events: Okay, I changed my mind.  The school events are my favorite aspect of the job.  These can be anything from a 30 minute lecture in a High School Business class to a couple of one hour assemblies to a full day of us taking over the school's gym class.  We teach a lot of people the game, play a ton of Myachi and more often than not we close out with some kind of fund raiser where the school sells Myachis and keeps the profit for... you know, all that stuff schools need.
  • Pros: A ton of STWAKOJ, meet a lot of cool people, introduce the game to huge numbers of people and you're in school but you don't need a hall pass.
  • Cons: You might have to get up before dawn.  Plus it doesn't matter how long it's been since you graduated, when you hear the bell ring you start feeling like you need to get to class.
Trade Shows: I'm adding this one so that you know that it isn't all fun and games.  Trade Shows can be an awful lot of work.  They usually go all day (upwards of 10 hours at a stretch) and you don't really get to teach people how to play or jam out very much.  In these things we're usually trying to sell Myachis to store owners so it's a totally different animal.  If I'm in the Myachigon, all I have to do is teach somebody four tricks and they're ready to buy.  At a Trade Show I'm answering all kinds of questions about margins and shipping and payment options.
  • Pros: You can't walk away from a trade show without winding up with a bunch of cool free stuff.  People are always giving stuff away at the end so they don't have to pay to ship it.  If you can't get stuff for free, you can usually trade a Myachi or two and get anything you want.
  • Cons: Long hours and you almost always have to wear a goofy looking name tag.
Amusement Parks: This is essentially the same as In-Store Demos, except that instead of being in a store you're in a theme park.  You might spend most of your time at a store or a booth, but you also spend some of your time busting lines and teaching a captive audience how to play.  It's about as awesome as it sounds because it's the same as hanging out at the Myachigon except that there are roller coasters.
  • Pros: There are roller coasters.
  • Cons: Usually done during the summers and much of it is done outdoors.
Office Junk: Let's face it, to keep this whole thing moving forward it takes a lot of behind the scenes work as well.  For every hour one of us spends actually teaching the game, somebody's going to spend 15 minutes on logistics.  We've got to inventory product, orchestrate shipping, manage the website, update the blog, answer an unending stream of e-mails, deal with overseas manufacturing and all the other boring stuff that would cause you to fall asleep if I went into any more details.
  • Pros: Easy on the feet
  • Cons: If I were wearing a suit while I did it, I'd be indistinguishable from an actual adult.



 

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