ABITW (noun)- Short for “Another Brick In The Wall”, considered by many to be the Holy Grail of Myachi collecting.
Aerial (noun)- A trick in which the Myachi is tossed up and the jammer does a motion before catching it. For example, the 360, Wolverine and In-Spin. One of the eleven basic trick types.
Ambiphibious (adj.) – The ability to use both hands and both sides of hands with equal dexterity.
Animal (noun) – The tattoo covered, Mohawk sporting Myachi Master known for his unrivalled mastery of the Multi-Matrix.
Attack (verb) – To strike the Myachi during a trick as oppose to stalling it. For example, a Mantis is a catch on the elbow but a Mantis Attack would be a strike with the same part of the elbow.
Backside (noun) – (1) The second part of a two trick combo; i.e. doing an Under-the-Leg, backside 360. (2) The thing you fall on when overextending your balance to catch a wayward Myachi.
Bandit (noun) – A catch made while the hand is behind the head.
Beard (noun) – (1) The slight fuzz that appears on silk sacks once they are broken in. (2) A popular family of Myachis that have skull and crossbones images on them.
Big Air (noun) – A game in which two or more players compete to see who can make the most consecutive catches from high throws.
Blister (noun) – The cardboard and plastic package that the Myachi comes in.
Body Cross (noun) – A trick in which the Myachi or part of the body crosses another part of the body in conjunction with the move. For example, Under the Leg, Behind the Back, Bandit. One of the eleven basic trick types.
Bodyguard (noun) – An extremely difficult elbow stall in which the Myachi rests on the tricep side of the elbow.
Breaking In (verb) – The act of softening a Myachi up to make it easier to catch. Common methods include wetting, folding, soaping, smashing and twisting.
Butter (noun) – (1) The Black Butter, a famous plain black Myachi commonly believed to be the most common Myachi in the world. (2) The Myachi Master that invented such moves as the Ninja and the Dark Slide.
Centrifugal (noun) - A move in which the Myachi stays on one part of the body while that part of the body moves. For example, the Snake, the Crane and the Cradle. One of the eleven basic trick types.
Clipper (noun) – A stall or strike using the instep of one foot while it is behind the other.
Cold Fusion (noun) – A move in which one hand carries the Myachi under the other hand, switches hands, and then carries the Myachi back under the hand it started on and switches back. Considered the signature trick of Myachi.
Combo (noun) – A new trick created by joining two existing tricks together.
Crazy Ivan (noun) – (1) A move in which the sack is swapped from one toe to the other, leaping in the air between stalls. (2) The Myachi Master that invented such moves as the Swordfish, the Batman and the Matrix Reloaded.
Dare Devil (noun) – A trick in which the Myachi is passes behind the head from one hand to the other without the jammer ever looking at the sack.
Daring (adj.) – Indicates any move done without looking at the Myachi. For example, the Daring Ninja, Daring Chicken or the Daring Slingshot.
Diaper (noun) – The plastic bag that Myachis come in when not sold in traditional Blisters.
Double Looped (noun) – Refers to a Myachi that contains both a keychain loop and a power loop.
Droopy Thumb Syndrome (noun) – the tendency of newer Myachi players to allow their thumb to droop and thereby radically decrease the surface area of their hands.
First Run China (noun) – The first run of Myachis produced in China. These sacks are stuffed more heavily than traditional Myachis and are very hard to jam with.
Flow (noun) – (1) A trick in which the Myachi is carried under one hand and swapped from the far side of the elbow, caught and then swapped back in similar fashion. (2) The ability to move fluidly from one move to the next.
Freestyle (verb) – (1) Doing a random series of tricks without deciding before hand which tricks you are going to do. (2) A type of Myachi competition in which players jam for a set period of time and are then scored by judges based on difficulty, flow, etc.
Frontside (noun) – The first trick in a two move combo. For example, in an Under the Leg, backside 360, the Under the Leg would be the “frontside” trick.
Fu (noun) – (1) A move in which the Myachi is swapped from hand to hand using inverted catches each time. (2) A Myachi game in which two players try to knock the Myachi off of one another’s hands.
Fusion (noun) – A family of moves in which the Myachi is swapped from one hand to the other using a variety of arm crosses. For example, the Cold Fusion, the Confusion and the Subterfusion. This grouping is a subset of Swaps, one of the eleven basic trick types.
Gription (noun) – The combination of grip and friction, usually used as a reference to the Finger Knugz that come included with many Myachi packs.
Grind (noun) – A trick in which the Myachi slides along part of the body without ever being thrown in the air. For example, the Board Slide, the Dark Slide and the Rolling Rock. One of the eleven basic trick types.
Gumby (verb) – A term used to describe a Myachi so broken in that it can rest while folded in half. “It took me a while to break it in, but now my Black Bear gumbies every time I do a big air.”
Heartbeat (noun) – A move in which the Myachi is swapped from one hand to the other by rolling the empty hand underneath the hand with the Myachi and then transferring with a half pink of the sack.
High Body Stall (noun) – Any move in which the Myachi comes to rest on part of the jammers upper body (or on their hat, shirt, etc.). For example, the Mantis, the Spiderman and the Neo. One of the eleven basic trick types.
House of Skills (noun) – A house in Forest Hills, NY where several Myachi Grand Masters live together.
Illusion (noun) – A move in which the Myachi is thrown and caught with one hand while the other hand circles around it from top to bottom (clockwise for a left handed Illusion over a right handed throw, counter clockwise for a right handed Illusion over a left handed throw).
In Spin (noun) – A move in which the Myachi is tossed in the air and the jammer spins his or her body three-hundred and sixty degrees before catching the Myachi.
Jam (verb) – To play with a Myachi.
Jammage (noun) – Damage caused to anything while in the act of playing Myachi. “I caught the sack, but when I fell the coffee table suffered some minor jammage.”
Jammer (noun) – (1) A person who plays Myachi. (2) The lowest rank on the Myachi forum.
Jred (noun) – An online Myachi forum used by jammers all over the country. Named after Myachi Master Butter (Joshua Redman), who set up the forum.
Keychain Loop (noun) – A small loop located on the side of the Myachi and used to attach a keychain. While some promotional Myachis still include keychain loops, the practice of having keychain looped and non-keychain looped sacks in regular series was discontinued in 2004.
Kid Myach (noun) – The longhaired surfer-looking Myachi Master who invented such combos as the Wavy Gravy.
Knugz (noun) – Small neoprene finger bands designed to improve grip for jammers. These accessories are included in a number of Myachi packages.
Longboard (noun) – (1) Any Myachi that tend to get longer as it gets more broken in. (2) A rare denim Myachi produced in Mexico that was significantly longer than standard Myachis.
Loopless (noun) – A Myachi that does not have a keychain loop or a power loop. These Myachis are generally far more rare than Myachis that have loops.
Lotus Position (noun) – The basic hand position used in Myachi. For true Lotus Position, the Myachi should be resting along your first row of knuckles, your fingers should be spread apart with about an inch of space between them and your thumb should be up, level with the rest of your hand.
Low Body Stall (noun) – Any move in which the Myachi comes to rest on part of the jammers lower body (or on their shoe, pantleg, etc.). For example, the Toe Stall, the Knee Stall and the Clipper Delay. One of the eleven basic trick types.
Maniac (noun) – (1) A dedicated fan of Myachi. (2) The second rank on the Myachi forum. (3) Anybody who tries to Myachi with a smartphone.
Mantis (noun) – (1) A difficult elbow stall in which the Myachi is stalled on the forearm side of the elbow. (2) A famous Myachi Maniac known for his unrivaled 4 Myachi juggle and ridiculous upper-body stall skills.
Maverick – (1) A trick in which the Myachi is thrown over the head and then caught with the instep without looking back at the Myachi. (2) The Myachi Master that made this trick famous.
Mirage (noun) – A move in which the Myachi is thrown and caught with one hand while the other hand circles around it from bottom to top (counterclockwise for a left handed Mirage over a right handed throw, clockwise for a right handed Mirage over a left handed throw).
MOHS (noun) – An acronym for Myachi Original Hand Sack.
Monk (noun) – The Myachi Master who invented the Flying Fish and is largely considered to be the worlds best MYACH player.
MYACH (noun) – A game in which players compete by setting increasingly difficult tricks and forcing their opponents to match each trick.
Myachable (adj) – Capable of being used like a Myachi. “Man, this keychup packet is way more Myachable than that ice cube.”
Myached (verb) – Having played Myachi. “Man, I just Myached for an hour. Somebody get me a Gatorade!”
Myachi (noun) – Like you’d be reading this if you didn’t know what a Myachi was!
Myachi Man (noun) – The first of the Myachi Masters. He is the inventor of moves like the Cold Fusion, the 360, the Wolverine, the Fu, the Stutter, the Trampoline and hundreds more.
Myachigon (noun) – A retail space dedicated to selling Myachis and Myachi products.
Myachi Master (noun) – A title bestowed upon a person who is employed by Myachi and specially trained to teach the game to others. Note that not all employees of Myachi are Myachi Masters, but all Myachi Masters are employees of Myachi.
Myachiverse (noun) – A term meant to designate all things related to the game of Myachi.
Natural (noun) – An accidental stall. Naturals occur when you miss a Myachi, for example, but it then falls on your foot without any effort or intent.
Neo (noun) – (1) A trick in which the Myachi is stalled on the chest as the jammer leans back. (2) A waterproof Myachi made in the 0.9 series, also known as the Neoprene.
Ninja (noun) – A type of inverted catch in which the arm pivots at the shoulder rather than the wrist or elbow.
Paper Tag (noun) – (1) The original single ply tag that was used on older Myachis. (2) An older Myachi that has the single ply tag.
Pakisack (noun) – A Myachi made in Pakistan.
Phelvit (noun) – The term used to describe the felt-like fabric used in many Myachis like the Cherry Red, Juice, Midnight Blue and PS2.
Pinch Save (verb) – To catch a Myachi by pinching it between two body parts, usually the fingers. This term refers only to flubs, in other words, it is only a pinch if you meant to make a different catch, missed it, and then saved the drop with a pinch.
Pong (noun) – A cooperative game in which two or more players bounce the Myachi back and forth off their T-Shirts and see how many consecutive bounces they can get.
Portal (noun) – A trick in which the Myachi passes through a portal created by one or more parts of the body. For example, the Musketeer, the Thinker and the Swordfish. One of the eleven basic trick types.
Power Loop (noun) – A small loop on the top of the Myachi that sits right beside the tag and is used to adhere glow-sticks to the Myachi for night jamming.
Power Stick (noun) – A crack-and-shake glow stick used while playing Myachi.
Preinvent (verb) – To claim to have invented something only after seeing someone else with that thing (or, more often, doing that trick).
Promo (noun) – A Myachi made for and paid for by a company that contains that companies logo, slogan or another image designated by the purchaser. These Myachis are often used as giveaways and advertising.
Prototype (noun) – A Myachi made to test a new material or to show a potential promotional customer what their Myachi might look like. Because many prototypes never go into general production, prototypes are usually the rarest types of Myachis.
Rewind (noun) – A trick (generally an aerial) in which a motion is done and then the exact same motion is done in reverse. For example, a 360 rewind would be a move in which the sack is thrown in the air, the hand moves all the way around it clockwise and then, before catching it, the hand returns all the way around it counter-clockwise.
Running Combo (noun) – A combination of tricks put together in such a way that they are all done between one strike or stall and another strike or stall. For example, an Under-the-Leg to a 360 to a Spiderman could be a running combo because the Myachi is not struck or stalled between the three moves. On the other hand, an Under the Leg to a Trampoline to a 360 would not be a running combo because the Myachi is struck when the Trampoline is performed.
Sackthology (noun) – An online resource that contains the names and biographical information of every Myachi ever made.
Sister Sack (noun) – A Myachi meant to pair up with an existing Myachi. For example, the Phat Kat Black and PhatKat Green or the New Moon and the Twilight.
Skate Tricks (noun) – A trick performed by spinning or flipping the Myachi itself. For example, Pop Shove-Its, Kick-Flips and Impossibles. One of the eleven basic trick types.
Slingshot (noun) – A trick in which the Myachi is trapped in the inside crook of the elbow by bringing the fist up toward the shoulder.
Spiderman (noun) – A trick in which the Myachi is stalled on the inside of the wrist.
Stall (noun) – Any move in which the Myachi comes to rest on any surface (as opposed to a strike). Stalls are usually broken down into two categories, High-Body Stalls and Low-Body Stalls.
Strike (noun) – Any trick in which the Myachi is struck. For example, the Sidekick, the Mantis Attack, the Trampoline and the Tailwhip. One of the eleven basic trick types.
Stutter (noun) – A move in which the Myachi is transferred from hand to hand while one hand is above the other and both back hands face each other.
STWAKOJ (verb) – An acronym for Spread The Word And Keep On Jamming, this is also used by many Myachi maniacs is lieu of “goodbye”.
SUMPOY (adj) – Technically an acronym for Super-Ultra-Mega Paragon Of Yuminess, this term is used as an adjective to describe an extraordinarily broken in Myachi. “My new Boss Tweed is getting pretty yummy, but my TJP13 is downright sumpoy.”
Swap (noun) – Any trick in which the Myachi is traded back and forth from one hand to the other. For example, the Cold Fusion, the Stutter and the Fu. One of the eleven basic trick types.
Symposium (noun) – An entire move performed while leaping in the air. For a move to be considered a true symposium, the move must begin after jumping and end before landing.
Tampoline (noun) – A trick in which the T-Shirt is held taught and the Myachi is bounced off of it. This is largely considered to be the most popular trick in Myachi.
Trap (noun) – A trick in which the Myachi is caught between two surfaces of the body. For example, the Hulk, the Lotus and the Slingshot. One of the ten basic trick types. (Note that while all pinches are traps, not all traps are pinches. Pinch is meant only to designate those moves where a trap is applied after a traditional stall or strike failed).
Uber (noun) – Used to refer to extremely rare Myachis. Shortened from uber-rare.
Vert Catch (noun) – Any catch made by putting the back of the hand over top of the Myachi and then guiding the sack to a turn by turning the hand.
Wideboard (noun) – Any Myachi that tends to get wider as it gets more broken in.
Wing (noun) – A type of elbow stall in which the arm is bent and held out sideways.